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SweatZone
AlSabban, Abdallah ; ElMamamoun, Ahmad
AlSabban, Abdallah
ElMamamoun, Ahmad
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Abstract
The SweatZone project introduces an innovative, technology-driven solution to transform
the management experience of esports tournaments for organizers, players and spectators
around the world. Using state-of-the-art technologies, including WebSockets, Javascript,
React, and React Native, the project addresses critical challenges such as ine"cient tour nament management, limited mobile accessibility, fragmented features, and poor commu nity engagement. The core functionalities of the system include real-time notifications via
WebSockets, automated bracket generation, participant tracking, and native live stream ing integration. A user-friendly mobile application improves accessibility by allowing
tournament management on-the-go, while social features like chat and leaderboards foster
community interaction and engagement. The SweatZone platform fosters seamless com munication between organizers, players, spectators, and stakeholders through features
such as real-time updates, event scheduling, participant management, and integrated
streaming services, creating a streamlined and engaging experience for users. The system
ensures scalability, reliability, and data security, meeting the needs of up to 100,000 con current users while adhering to global privacy standards. Furthermore, the integration of
AWS cloud-based infrastructure ensures high performance and real-time synchronization
of critical data. SweatZone is in the final stages of preparation for its o"cial launch,
having completed rigorous testing, real-time updates, and usability and mobile acces sibility. The project aligns with Saudi Vision 2030 by integrating scalable, sustainable
and innovative solutions to support the growing esports industry while promoting digital
transformation in competitive gaming.